Death Hound is a Common Magic Attack champion from the Undead Hordes, often considered the pet of the infamous Ultimate Deathknight. He is largely a meme champion, but his bite is surprisingly real — his A1 is built to punch through defences.
Core Strengths & Abilities
Defence-Piercing Bite: His A1, Neck Bite, ignores Shield and Block Damage buffs outright, and on a critical hit ignores the target's DEF entirely — genuinely unusual tech for a Common champion, letting him chip targets that hide behind protection.
Poison Nibble: His A2, Gnaw, attacks one enemy with a guaranteed 5% Poison debuff for 2 turns and deals damage proportional to his DEF, cycling on just a 2-turn booked cooldown.
Key Weaknesses
Single-Target Only: Everything he does hits exactly one enemy — there is no AoE, no team utility, no buffs, and no debuff variety beyond one Poison. As a Common his base stats are tiny, and his ratings sit at 1–4 everywhere, with Fire Knight, Ice Golem, Iron Twins, and Spider all at 1.
Death Hound is a novelty build for showing off to clanmates rather than a progression piece; outside very early campaign filler he belongs in the food queue.
Attacks 1 enemy. Will ignore [Shield] and [Block Damage] buffs. Will Ignore DEF if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | ignore | |||||
| Block Damage | buff | ignore |
Attacks 1 enemy. Places a 5% [Poison] debuff for 2 turns. Damage inflicted is proportional to DEF. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown Reduction -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 100% | 100% | 2 |