Cultist is an Uncommon Force affinity attack champion from the Knights Revenant faction, a toxic masked warrior working in the Revenant's secret labs. He's a bare-bones entry-level Poison applicator with little to offer beyond the earliest stages of the game.
Core Strengths & Abilities
Basic Multi-Hit: His A1, Sickle, is a plain double hit on a single target with no attached effects, providing straightforward but unremarkable damage.
AoE Poison Application: His A2, Toxic Miasma, attacks all enemies with a 25% chance (35% booked) of placing a 2.5% Poison debuff for 2 turns, on a 5-turn cooldown (4 booked) — his only source of utility, and a modest one at that.
Key Weaknesses
Low Booked Chance: Even fully invested in books, his Poison only lands 35% of the time, making it an unreliable damage-over-time source compared to dedicated Poison specialists.
No Additional Utility: Beyond the AoE Poison chance, his kit lacks any debuffs, buffs, or turn meter control, and his ratings reflect this — sitting at the bottom across Arena, Clan Boss, Hydra, Fire Knight, and Iron Twins.
Cultist has little use beyond entry-level Clan Boss content, and is quickly outclassed by other Poison-focused champions like Outlaw Monk once better options are available.
Attacks 1 enemy 2 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks all enemies. Has a 25% chance of placing a 2.5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 2.5% | 25% | 35% | 2 |