Crusader is the Uncommon Force affinity attack champion from the Sacred Order faction that every player receives at the very start of their Raid journey. He shares an identical skill set with Sergeant, another Sacred Order uncommon, and both offer little beyond serving as an early filler option.
Core Strengths & Abilities
Basic Multi-Hit: His A1, Hack, is a straightforward double hit on a single target with no attached effects, giving him simple, reliable damage without any setup.
Ally Attack Support: His A2, Rally, triggers an attack on 1 enemy alongside a random ally, who joins in using their default skill. With a 3-turn cooldown that books down to 2, this can occasionally squeeze extra actions out of the team, though it carries no debuffs or utility of its own.
Key Weaknesses
No Utility: Neither skill places any buffs or debuffs, leaving Crusader without turn meter control, defensive support, or damage-over-time tools that most other champions bring to the table.
Low Ratings Across the Board: His ratings sit at or near the bottom for nearly every game mode, including Clan Boss, Arena, and Spider, reflecting a kit that doesn't scale into later content.
Crusader should only be used as a temporary early-game Faction Wars filler to help earn 3-star clears when no better roster options are available.
Attacks 1 enemy 2 times. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks 1 enemy with 1 random ally. The ally joining the attack use their default skill. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5% Level 6: Cooldown -1