Cromax Moonblood is a Legendary Force Defence champion from the Dark Elves faction, the seventh Legendary obtainable through Hard Difficulty Doom Tower Secret Rooms, requiring fragments from six prior Legendaries first. His thesis is a support-and-control piece that debuffs single targets while passively applying Hex.
Core Strengths & Abilities
Single-Target Debuffing: His A1, Lunar Lance, has a 60% base (70% booked) chance to place a 50% Decrease ATK debuff for 2 turns, while his A2, Moonlight Bonds, has a 75% base (100% booked) chance of a 2-turn Block Buffs debuff and fills his own Turn Meter by 30%, on a cooldown reduced to 3 turns booked.
AoE Control and Hex Passive: His A3, Blood Moon, hits all enemies with a 75% base (100% booked) chance of both a 1-turn Provoke and a 2-turn 50% Decrease ACC debuff. His passive, Silver Fear, has a 35% base (70% booked) chance to place a 1-turn Hex on attackers whenever he's hit, useful in Hydra since it can help land Hex on the Head of Mischief, which otherwise resists it.
Key Weaknesses
Narrow Hex Synergy: Outside of the passive proc, nothing else in his kit builds on Hex, so he needs to be paired with a dedicated Hex champion like Mithrala Lifebane or Urticata to make full use of it.
Passive Hex Reliance: The Hex passive only triggers when he is attacked, meaning its uptime depends on enemy targeting rather than being something he can control directly.
Cromax Moonblood rates strongest in Hydra, with solid secondary value across Dragon, Iron Twins, Chimera, and Spider, making him best suited as a Hydra-focused control-and-debuff support.
Attacks 1 enemy. Has a 60% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 60% | 70% | 2 |
Attacks 1 enemy. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Also fills this Champion’s Turn Meter by 30% Level 2: Buff/Debuff Chance +10% Level 3; Damage +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Buffs | debuff | place | 75% | 100% | 2 |
Attacks all enemies. Has a 75% chance of placing a [Provoke] debuff for 1 turn and a 50% [Decrease ACC] debuff for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +15% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 75% | 100% | 1 | ||
| Decrease ACC | debuff | place | 50% | 75% | 100% | 2 |
When attacked, has a 35% chance of placing a [Hex] debuff on the attacker for 1 turn after each hit. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Hex | debuff | place | 35% | 70% | 1 |