Corvis the Corruptor is a Legendary Magic champion from the Sacred Order faction, shunned by his brethren for spreading plague across Teleria. He is a powerful Poisoner tailored for Clan Boss teams chasing a 2:1 split, built to be Defense-based and naturally tanky.
Core Strengths & Abilities
Debuff and Buff Extension: His A2, Medical Miracle, hits all enemies twice on a 3-turn cooldown once booked, with the first hit extending all enemy debuff durations by 1 turn and the second extending all ally buff durations by 1 turn — a key enabler for reaching a stable 2:1 Clan Boss rotation.
Poison Application: His A3, Field Research, hits all enemies twice on a 4-turn cooldown once booked, each hit carrying a 75% chance (guaranteed once booked) to place two 5% Poison debuffs for 2 turns, then applies a 25% Poison Sensitivity debuff to any enemy sitting under 2 or more Poisons.
Damage Mitigation Passive: His passive reduces damage taken from enemies afflicted with Poison by 5% per stack, up to 25%, adding meaningful survivability whenever his own poisons are active.
Key Weaknesses
Limited Arena Presence: His damage output is only serviceable, and he is unlikely to make an impact in Arena metas, keeping him firmly in the PvE-support category rather than a flexible pick-anywhere champion.
Corvis is a top-tier PvE poisoner and 2:1 Clan Boss enabler, also excelling against Dragon and Ice Golem, but should be built and used as a dedicated PvE specialist rather than an Arena champion.
Attacks 1 enemy. Has a 40% chance of placing a 50% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 40% | 60% | 2 |
Attacks all enemies 2 times. The first hit increases the duration of all enemy debuffs by 1 turn. The second hit increases the duration of all ally buffs by 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Attacks all enemies 2 times. Each hit has a 75% chance of placing two 5% [Poison] debuffs for 2 turns. After Attacking, places 25% [Poison Sensitivity] debuff on enemies under 2 or more [Poison] debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 75% | 100% | 2 | |
| Poison Sensitivity | debuff | place | 25% | 100% | 100% | ||
| Poison | debuff | place | 100% | 100% |
Decreases the damage enemies under [Poison] debuffs inflict (5% less per [Poison] debuff, stacks up to 25%).
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | condition | |||||
| Poison | debuff | condition |