Conellia is an Epic Magic Support champion from the Dwarves faction, a small, scary doll who sings enemies — and occasionally herself — to sleep. She is a crowd controller and one of Raid's premier solo-strategy enablers for Doom Tower bosses.
Core Strengths & Abilities
Self-Sleep Sustain Loop: Her A3, Revitalizing Rest (2-turn booked cooldown), places a 1-turn Sleep on an ally — including herself. When the Sleep expires or is removed, that ally heals 50% MAX HP and gains 50% Turn Meter; if it is broken by enemy damage, the heal is 100% and the Turn Meter fills completely. This cycle underpins solo compositions against Bommal, Scarab King, Griffin and the Nether Spider, where the boss's own hits keep her practically unkillable.
AoE Sleep With a Sting: Her A2 (3-turn booked cooldown) is a placement skill — no weak hits — with a guaranteed booked chance to Sleep all enemies for 1 turn, and a 50% chance to replace any lost Sleep with a 1-turn Fear debuff, costing enemies yet another turn.
Cooldown Manipulation: Her A1 has a chance to push a random enemy skill's cooldown back by 2 turns, handy against the Eternal Dragon.
Key Weaknesses
Boss Immunities & Accuracy: Sleep-immune bosses ignore her signature control, her debuffs need Accuracy to land, and her ratings collapse in Hydra (2), Clan Boss (4) and Chimera (3).
Conellia shines in Arena (8), Dragon, Ice Golem and Spider (7), and above all in Doom Tower solo strategies.
Attacks 1 enemy. Has a 40% chance of increasing the cooldown of one of the target’s skills by 2 turns at random. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5%
Has an 80% chance of placing a [Sleep] debuff on all enemies for 1 turn. [Passive Effect] Whenever an enemy loses a [Sleep] debuff placed by this Skill, has a 50% chance of replacing it with a [Fear] debuff for 1 turn instead. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 80% | 100% | 1 | all enemies | |
| Sleep | debuff | condition | |||||
| Fear | debuff | condition | 50% | 70% | 1 |
Places a [Sleep] debuff on an ally for 1 turn. Heals that ally by 50% of their MAX HP and fills their Turn Meter by 50% whenever the [Sleep] debuff expires or gets removed. Heals that ally by 100% and completely fills their Turn Meter if the [Sleep] debuff is lost due to taking damage from an enemy. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sleep | debuff | place | 100% | 100% | 1 | ||
| Sleep | debuff | condition | |||||
| Sleep | debuff | condition |