Coldheart, one of the elite Elven Guards, has protected the Elven Queen since she first drew a bow. A Rare Void Attack champion of the Dark Elves faction, she is widely regarded as one of the best Rares in the game — a boss-killing specialist built around Turn Meter depletion and MAX HP-scaling damage.
Core Strengths & Abilities
Heartseeker Nuke: Her A3 (4-turn cooldown once booked) attacks one enemy, depletes their Turn Meter by 100%, carries an extra 30% critical hit chance, and deals damage that scales with the enemy's MAX HP — the signature combination that shreds the Spider, Fire Knight, Iron Twins and Dark Fae.
Heal Blocking: Her A1, Flurry of Arrows, attacks 4 times at random, each hit with a 35% fully-booked chance of placing a 100% Heal Reduction debuff for 2 turns — four rolls a turn make it a dependable heal shutdown for bosses like Amius.
Poison Follow-Up: Art of Pain, her A2 (3-turn booked cooldown), hits all enemies, can place a 50% Decrease ACC for 1 turn, and automatically adds a 5% Poison for 2 turns on targets already under Heal Reduction.
Key Weaknesses
Void-Rare Stats: As a Rare attacker she needs serious accuracy investment to land her Turn Meter depletion, plus crit damage gearing to nuke — she does little until built. Her Arena rating (5) reflects thin utility against player teams.
Coldheart is a true game-changer for Spider, Fire Knight and Amius (all 10), with strong Dragon and Ice Golem (8) performance from early progression to endgame.
Attacks 4 times at random. Each hit has a 25% chance of placing a 100% [Heal Reduction] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 25% | 35% | 2 |
Attacks all enemies. Has a 30% chance of placing a 50% [Decrease ACC] debuff for 1 turn. Places a 5% [Poison] debuff for 2 turns if the target is under a [Heal Reduction] debuff. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +5% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 30% | 35% | 1 | |
| Poison | debuff | place | 5% | 100% | 100% | 2 | one enemy |
| Heal Reduction | debuff | place | 100% | 100% | one enemy |
Attacks 1 enemy. Decreases the target’s Turn Meter by 100%. Has an extra 30% chance of inflicting a critical hit. Damage increases according to enemy MAX HP. Level 2: Damage +5% Level 3: Damage +10% Level 4: Damage +15% Level 5: Cooldown -1