Chevalier, known as the Lord Protector, hacks through any intruder invading his sacred land as a Rare Void Defence champion of the Banner Lords faction. Striking to look at but modest in power, he is an early-game Faction Wars champion whose value lies in single-target Stuns and light team sustain.
Core Strengths & Abilities
Buff-Piercing Basic: His A1, Hack Through, attacks one enemy twice with a 20% chance of repeating the whole attack, and it ignores Block Damage and Shield buffs — handy for cutting through protected wave enemies.
Single-Target Stun: Stern Rebuke, his A2 on a 4-turn cooldown, carries a 50% base chance of placing a 1-turn Stun, giving Banner Lords Faction Wars teams a periodic lockdown on dangerous wave targets.
Team Sustain: His A3, Lord Protector, places a 30% Increase DEF buff and a 7.5% Continuous Heal on all allies for 2 turns on a 5-turn cooldown. These are the weaker versions of both buffs, but combined with his 19% Defence aura they help early teams survive.
Key Weaknesses
Low Damage, Coin-Flip Control: His hits are too soft for PvP, and a 50% Stun chance on a single target is unreliable as a control plan. Ratings of 1–4 across Arena, Hydra, Spider, Doom Tower and Iron Twins reflect a kit with little endgame purpose.
Chevalier fits as an early-progression defensive support for Banner Lords Faction Wars, with minor utility in Dragon, Fire Knight and Ice Golem before stronger options replace him.
Attacks 1 enemy 2 times. Has a 20% chance of repeating the attack. Will ignore [Block Damage] and [Shield] buffs. Level: 2 Damage +5% Level: 3 Damage +5% Level: 4 Damage +5% Level: 5 Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | ignore | |||||
| Shield | buff | ignore |
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Level: 2 Buff/Debuff Chance +5% Level: 3 Buff/Debuff Chance +10% Level: 4 Buff/Debuff Chance +10% Level: 5 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 50% | 1 |
Places a 30% [Increase DEF] buff and a 7.5% [Continuous Heal] buff on all allies for 2 turns. Level: 2 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 30% | 100% | 100% | all allies | |
| Continuous Heal | buff | place | 7.5% | 100% | 100% | 2 | all allies |