Chaplain is a Rare Force Support champion from the Sacred Order faction, shocking her enemies to the ground while patching up her allies. She is a simple sustain rare whose modest damage feeds directly into team healing and cleansing for early progression.
Core Strengths & Abilities
AoE Lifesteal Healing: Her A3, Radiance, attacks all enemies and heals all allies for 25% of the damage inflicted. The damage itself is unremarkable, but the team-wide heal makes her a sustainability pick for Faction Wars progression — note its long 5-turn cooldown, which books do not reduce.
Cleanse & Heal: Her A2, Benediction (3-turn booked cooldown), removes all debuffs from a target ally and then heals them, with the heal scaling from her ATK. A classic use case is cleansing a Poison-stacked Spider tank in the Spider's Den, her best-rated content at 6.
Key Weaknesses
Bare-Bones Kit: Her A1 is a plain single hit with no effects, she places no buffs or debuffs anywhere in the kit, and her ATK-scaling heal forces an awkward build split between offence and survivability.
Weak Ratings: She scores 4 or below almost everywhere, including 1 for Chimera, 2 for Doom Tower and 3 in Arena.
Chaplain is an early-game and Faction Wars support only, with Spider (6) the one area where her cleanse-and-heal loop keeps some lasting value.
Attacks 1 enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
Removes all debuffs from a target ally, then heals the target. The heal amount is proportional to this champion’s ATK. Level 2: Heal +5% Level 3: Heal +5% Level 4: Cooldown -1
Attacks all enemies. Heals all allies by 25% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Cooldown -1