Chani is an Epic Magic Attack champion who joined the Shadowkin faction in May 2021 with patch 4.2. She is a support-damage hybrid whose value comes from Poison Sensitivity, self-applied Accuracy buffs and debuff extension — a useful amplifier for Dragon and early-to-mid game progression.
Core Strengths & Abilities
Poison Amplification: Her A1 has a 60% booked chance to place a 25% Poison Sensitivity debuff for 2 turns. Paired with a dedicated Poisoner, this meaningfully raises Poison damage, which is exactly why she shines at Dragon.
Self-Buffed Nuking: Her A2 (3-turn booked cooldown) places 50% Increase ACC and 50% Increase ATK buffs on herself before attacking, and adds an HP Burn debuff for 2 turns if the hit is critical. Her passive also makes her immune to Decrease ACC and converts Accuracy into Critical Rate at 0.05% per point.
Debuff Extension: Her A3 (3-turn booked cooldown) attacks all enemies with a chance of extending the duration of all debuffs by 1 turn, keeping Poisons and other team debuffs ticking longer.
Key Weaknesses
Chance-Reliant Kit: Her signature Poison Sensitivity lands only 60% of the time even fully booked, and the A3 extension is likewise a coin-flip, so her support output is inconsistent. Her ratings are middling (5) across Arena, Clan Boss, Hydra and Chimera, and just 2 for Iron Twins.
Chani fits best as a Dragon (8) specialist with secondary value in Ice Golem and Spider (7) and Doom Tower progression.
Attacks 1 enemy. Has a 40% chance of placing a 25% [Poison Sensitivity] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison Sensitivity | debuff | place | 25% | 40% | 60% | 2 |
Places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on this Champion for 2 turns, then attacks 1 enemy. Places a [HP Burn] debuff for 2 turns if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | one enemy | |
| Increase ATK | buff | place | 50% | 100% | 100% | 2 | one enemy |
| HP Burn | debuff | place | 100% | 100% | 2 |
Attacks all enemies. Has a 50% chance of increasing the duration of all debuffs by 1 turn Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
Immune to [Decrease ACC] debuffs. Increases this Champion’s C.RATE by 0.05% for everypoint of ACC they have.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | immune |