Captain Temila is an Epic Magic HP champion from the Dark Elves faction. Her thesis: an HP-based, accuracy-free support built to shield squishier teammates through defense buffs, healing, and damage absorption.
Core Strengths & Abilities
Team-Wide Defensive Buffing: Her A2, Stay In The Fight, places a 60% Increase DEF buff on all allies for 2 turns while healing the whole team for 15% of her own MAX HP, giving her a reliable group-wide survivability tool on a 4-turn cooldown.
Damage Absorption: Her A3, Exalted Guardian, grants a 50% Ally Protection buff to all allies except herself for 2 turns, letting her soak incoming burst damage away from the rest of the team.
Self-Sustain Basic Attack: Bond of Duty has a 50% chance to place a 15% Continuous Heal buff on herself for 1 turn whenever the hit is critical, helping her stay alive without needing dedicated healer support.
Key Weaknesses
No Accuracy Requirement Means No Control: Her kit contains no debuffs at all, meaning she offers pure survivability with zero contribution to shutting down enemy actions, limiting her value in fights that need control.
Weak in Speed-Based Content: Her low Arena (4) and Iron Twins (4) ratings reflect a kit that's too passive and slow-impact for competitive PvP or precision boss mechanics.
Captain Temila fits best as a defensive support for Clan Boss, Ice Golem, and Fire Knight content, wherever a team needs to keep its fragile champions alive rather than control the enemy.
Attacks 1 enemy. Has a 50% chance of placing a 15% [Continuous Heal] buff on this champion for 1 turn if the hit is critical. Level: 2 Damage +5% Level: 3 Damage +5% Level: 4 Damage +5% Level: 5 Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Continuous Heal | buff | place | 15% | 50% | 50% | 1 | self |
Places a 60% [Increase DEF] buff on all allies for 2 turns. Heals all allies by 15% of this champion’s MAX HP. Level: 2 Heal +5% Level: 3 Heal +5% Level: 4 Heal +5% Level: 5 Heal +5% Level: 6 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
Places a 50% [Ally Protection] buff on all allies except this champion for 2 turns. Level: 2 Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |