Caoilte the Asharrow is a Legendary Magic Attack champion representing the Sylvan Watchers, a treefolk archer who survived his forest's burning and now wields flaming vengeance against invaders. His thesis: a self-sustaining, defense-ignoring damage dealer who punishes enemy Turn Meter manipulation and grows stronger the more he's targeted.
Core Strengths & Abilities
Defense-Ignoring Execution: His A2, Falling Leaves, hits a single target twice, ignoring 50% of DEF and bypassing Unkillable and Block Damage buffs; if the initial target dies, he also strikes the lowest-HP enemy, making him a strong counter to tanky champions like Odin or Leorius.
Self-Sustain and Survivability Loop: His A3, Torrential Pain, is an AoE attack where each critical hit fills 10% of his own Turn Meter and heals him for 10% of MAX HP (stacking to 50%), and if it kills an enemy he gains an Unkillable buff for 1 turn, keeping him cycling and alive.
Turn Meter Punisher Passive: Corrupted Sentinel increases his next attack's damage by 20% (stacking to 100%) every time his or an ally's Turn Meter is decreased, and if his own Turn Meter drops below 25% from a reduction effect, he automatically gains Block Debuffs and an Extra Turn, turning enemy TM control against them.
Key Weaknesses
Reliant on Enemy Behavior: Much of his damage scaling and survival kit (Corrupted Sentinel, Unkillable procs) depends on getting critical hits or being targeted by Turn Meter reduction, making his output inconsistent against passive enemies.
Modest Boss Performance: His Clan Boss (4) and Iron Twins (4) ratings show he isn't built for sustained single-target boss damage despite his strong Arena and Dragon numbers.
Caoilte shines as a Legendary nuker for Arena, Dragon's Lair, and Chimera's Lab, filling the Sylvan Watchers' long-standing need for a strong Legendary damage dealer.
Attacks 1 enemy. Places a 30% [Increase C.DMG] buff on this champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase C.DMG | buff | place | 30% | 100% | 100% | 2 | self |
Attacks 1 enemy 2 times. If the initial target is killed, also attacks the enemy with the lowest HP. Both attacks will ignore 50% of the target’s DEF, as well as [Unkillable] and [Block Damage] buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Unkillable | buff | ignore | one enemy | ||||
| Block Damage | buff | ignore | one enemy |
Attacks all enemies. Each Critical hit fills this Champion’s Turn Meter by 10% and heals them by 10% of their MAX HP (stacks up to 50%). If this attack kills an enemy, places an [Unkillable] buff on this champion for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5:L Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Unkillable | buff | place | 100% | 100% | 1 | self |
Passive effect: Whenever this champion’s or an ally’s Turn Meter is decreased, increases the damage of this champion’s next attack by 20% (stacks up to 100%). Active Effect: Whenever this Champion’s Turn meter drops below 25% because of a Turn Meter reduction effect, places a [Block Debuffs] buff on this champion for 2 turns and grants them an extra turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Debuffs | buff | place | 100% | 100% | 2 | self |