Candleguard is a Rare Magic Attack champion who entered the Dwarves faction in Patch 4.50, likely required for the August 2021 Mother Cybele fusion. She brings a spread of weak buffs and debuffs that offer some early-game double-AoE utility but nothing that lasts into endgame teams.
Core Strengths & Abilities
Buff Removal and Theft: Her A1, Light of Scrutiny, has a 40% chance to remove 1 random buff from a target, with a 50% chance to steal a buff instead if the target holds 3 or more, giving her a niche against heavily buffed opponents.
Double AoE Pressure: Her A2, Triumph Cry, is an AoE attack with a 50% chance (75% booked) to place a 15% Weaken for 2 turns on a 3-turn cooldown when booked. Her A3, Focused, first grants herself a 25% Increase ATK and 15% Increase C.RATE buff for 3 turns before delivering a second AoE attack on a 4-turn cooldown when booked, giving her a self-buffed nuking option alongside her Weaken application.
Key Weaknesses
Weak Effect Magnitudes: Her Weaken value and buff-theft chances are modest even when booked, and she lacks any strong single mechanic that stands out in a now-crowded Dwarves faction.
Candleguard is a decent but forgettable option for early-to-mid progression stun-set teams, with little role once better Dwarves or Magic Attack champions are available.
Attacks 1 enemy. Has a 40% chance of removing 1 random buff. Has a 50% chance of stealing 1 random buff instead if the target has 3 or more buffs. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +10%
Attacks all enemies. Has a 50% chance of placing a 15% [Weaken] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 15% | 50% | 75% | 2 |
Places a 25% [Increase ATK] buff and a 15% [Increase C.RATE] buff on this champion for 3 turns, then attacks all enemies. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ATK | buff | place | 25% | 100% | 100% | all enemies | |
| Increase C.RATE | buff | place | 15% | 100% | 100% | 3 | all enemies |