Cagebound is a Rare Void Defense champion from the Lizardmen faction, added to Raid as one of four collectible rares used to fuse into the Dwarf epic Fylja during a Valentine's fusion event. He offers modest early-game utility before being outgrown.
Core Strengths & Abilities
Team Protection: His A3, Bound to Serve, places a 25% Ally Protection buff on all allies except himself for 2 turns, alongside a 15% Continuous Heal on himself for 1 turn, with cooldown reducible to 3 turns when booked, giving his team a layer of damage mitigation.
AoE Attack Debuff: His A2, Swordbreak Cage, is an AoE attack with a 75% chance (100% booked) to place a 25% Decrease ATK debuff for 2 turns, useful for softening Clan Boss and Hydra encounters. His A1 also grants himself a Shield worth 10% of his max HP for 1 turn on every use.
Key Weaknesses
Easily Outgrown: His debuffs and shields are small in magnitude compared to purpose-built champions, and he has no offense-oriented tools, meaning he's a placeholder rather than a long-term roster piece.
Cagebound is a reasonable early Clan Boss and Hydra filler, and can help against Borgoth the Scarab Boss, but will be replaced as a player's roster develops.
Attacks 1 enemy. Places [Shield] buff on this Champion for 1 turn equal to 10% of their MAX HP. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 1 | self |
Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 25% | 75% | 100% | 2 |
Places a 25% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 1 turn. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 25% | 100% | 100% | 2 | all allies |
| Continuous Heal | buff | place | 15% | 100% | 100% | 1 | self |