Burangiri is an Epic Force Defense champion who joined the Shadowkin faction in Patch 4.20. He's best known for a massive self-healing passive that lets him solo Bommal, the Dreadhorn in Doom Tower, while also bringing Strengthen, shields, and situational control to survivability-focused teams.
Core Strengths & Abilities
Self-Sustain Passive: His passive, Soulmonger, heals him for 50% of his max HP whenever any ally or enemy dies, making him extremely difficult to kill and the backbone of his Doom Tower solo potential.
Team Support and Control: His A2, Frightful Warcry, places a 25% Strengthen on all allies for 2 turns on a 4-turn cooldown, along with a conditional Shield (worth 15% of max HP) for allies below 50% HP. His A1 basic attack carries a 20% chance (40% booked) to Provoke for 1 turn, giving him use against bosses like Kuldath, the Magma Dragon, while his A2 AoE attack also carries a 40% chance (60% booked) to Stun for 1 turn.
Key Weaknesses
Unreliable Stun: His AoE Stun chance, even fully booked, is inconsistent enough that it won't reliably displace priority targets like Astralon or Basileus Roanas from a team.
Burangiri's strongest role is as a Doom Tower specialist capable of soloing Bommal's non-Hard stages, while also serving well in Spider and Arena content thanks to his durability and support kit.
Attacks 1 enemy. Has a 20% chance of placing a [Provoke] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +10% Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Provoke | debuff | place | 20% | 40% | 1 |
Attacks all enemies. Has a 40% chance of placing a [Stun] debuff for 1 turn Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 40% | 60% | 1 |
Places a 25% [Strengthen] buff on all allies for 2 turns. Also places a [Shield] buff for 2 turns on all allies with less than 50% HP. The [Shield] buff is equal to 15% of the target’s MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Strengthen | buff | place | 25% | 100% | 100% | 2 | all allies |
| Shield | buff | place | 100% | 100% | 2 | all allies | |
| Shield | buff | mention | one enemy |
Heals this Champion by 50% of their MAX HP whenever an Ally or an enemy dies.