Broadmaw is an Epic Support champion of the Void affinity from the Lizardmen faction, available to every player as a permanent fusion. That accessibility has made this speed-manipulating reptile a progression staple, combining revives, offensive buffs, and Turn Meter support in one budget package.
Core Strengths & Abilities
Double Revive: His A3, Resurrect, revives 2 random dead allies with 25% HP and places a Block Damage buff on them for 1 turn — the Block Damage giving the revived champions a genuine chance to get back into the fight. Booked, it cycles on a 4-turn cooldown.
Offensive Support: His A2, Gift, places a 30% Increase C.RATE buff and a 15% Increase SPD buff on all allies for 2 turns and fills their Turn Meters by 15%, on a 3-turn booked cooldown — helping non-crit-capped allies unleash their damage while outpacing enemies.
Freeze Control: His A1, Ice Blast, carries a 45% booked chance of a 1-turn Freeze, useful single-target control in Faction Wars and for Turn Meter control on Fire Knight Hard.
Key Weaknesses
Unreliable Mechanics: The Freeze remains a coin flip even booked, his revives target random allies rather than the ones you need, and he offers no cleansing or debuff support — leaving him weak at Hydra.
Broadmaw is a versatile mid-roster support for progression, performing solidly (6s) across Clan Boss, Dragon, Fire Knight, Ice Golem, Spider, and Chimera.
Attacks 1 enemy. Has a 35% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 35% | 45% | 1 |
Places a 30% [Increase C.RATE] buff and a 15% [Increase SPD] buff on all allies for 2 turns. Also fills the turn meter of all allies by 15% Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase C.RATE | buff | place | 30% | 100% | 100% | 2 | all allies |
| Increase SPD | buff | place | 15% | 100% | 100% | 2 | all allies |
Revives 2 random dead allies with 25% HP. Places a [Block Damage] buff on the revived allies for 1 turn. Level 2: Heal +5% Level 3: Heal +10% Level 4: Heal +15% Level 5: Cooldown -1 Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Block Damage | buff | place | 100% | 100% | 1 |