Brewguard Jeroboam is a Legendary Defence champion of the Force affinity from the Ogryn Tribes faction, accidentally leaked by Plarium ahead of schedule and expected as the Oktoberfest event's Fusion Legendary. The Guardian of Brews is a pure team protector, packing cleansing, healing, shields, Turn Meter fills, and duration manipulation.
Core Strengths & Abilities
Full Cleanse & Shielding: His A2, This Round's On Me!, removes all debuffs from all allies, heals them by 15% of his MAX HP plus 2% per debuff removed, and shields the team for 15% of his MAX HP — all on a 3-turn cooldown once booked.
Duration Control & Turn Meter: Last Orders carries a guaranteed (once booked) chance to extend all enemy debuffs and all ally buffs by 1 turn, while filling every ally's Turn Meter by 20%. His two-hit A1 adds a booked 50% chance to cut a random ally's skill cooldown by 1 turn and fill their Turn Meter 10%.
Crowd Control Insurance: His passive halves Turn Meter reduction used against him and fills his Turn Meter by 20% whenever a Stun, Freeze, Sleep, Provoke, Fear, or similar debuff lands on an ally — great in Doom Tower and Arena where these effects are common.
Key Weaknesses
Zero Damage Output: He is entirely supportive, and his A1 cooldown manipulation is chance-based, so he adds nothing to speed-farming or Amius teams.
Brewguard anchors Dragon, Ice Golem, and Spider teams (all rated 8), with strong Clan Boss and Hydra value.
Attacks 1 enemy 2 times. Has a 35% chance of decreasing the cooldown of a random ally’s skill by 1 turn. If an ally had their cooldown decreased, also fills that ally’s Turn Meter by 10%. Level 2: Damage +10% Level 3: Buff/Debuff chance +5% Level 4: Damage +10% Level 5: Buff/Debuff chance +10%
Removes all debuffs from all allies. Heals all allies by 15% of this Champion’s MAX HP. Also heals each ally by an extra 2% for each debuff removed from them by this skill. Places a [Shield] buff on all allies, equal to 15% of this Champion’s MAX HP, for 2 turns. Level 2: Heal +5% Level 3: Heal +10% Level 4: Cooldown -1 Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies |
Has a 75% chance of increasing the duration of all enemy debuffs by 1 turn. Also has a 75% chance of increasing the duration of all ally buffs by 1 turn. Fills the Turn Meters of all allies by 20%. Level 2: Buff/Debuff chance +10% Level 3: Buff/Debuff chance +15% Level 4: Cooldown -1
[Passive Effect] Turn Meter reduction effects used against this Champion are decreased by 50%. Also fills this Champion’s Turn Meter by 20% whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is placed on an ally. If there are multiple Champion’s on the team with this skill, this effect will only activate once. [Active Effect] Whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is removed or expires on an ally, fills their Turn Meter by 20%. If there are multiple Champions on the team with this skill, this effect will only activate once. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | condition | self | ||||
| Freeze | debuff | condition | self | ||||
| Sleep | debuff | condition | self | ||||
| Provoke | debuff | condition | self | ||||
| Fear | debuff | condition | self | ||||
| True Fear | debuff | condition | self | ||||
| Petrification | debuff | condition | self | ||||
| Sheep | debuff | condition | self | ||||
| Stun | debuff | condition | |||||
| Freeze | debuff | condition | |||||
| Sleep | debuff | condition | |||||
| Provoke | debuff | condition | |||||
| Fear | debuff | condition | |||||
| True Fear | debuff | condition | |||||
| Petrification | debuff | condition | |||||
| Sheep | debuff | condition |