Bolint Freewalker is a Legendary Force HP champion and the Faction Unity Champion of the Skinwalkers, roaming as a beast that punishes stunned foes. On his own he is a strong crowd controller, but his true power is unlocked through Skinwalker unity bonuses.
Core Strengths & Abilities
Guaranteed AoE Stun: His A3, Hammer Of Onungburg, hits all enemies twice with each hit carrying a 100% chance to place a 1-turn Stun, on a 3-turn booked cooldown. With full 3-ally Skinwalker unity active, it also removes all enemy buffs beforehand, fills his own Turn Meter by 15% per Stun landed, and ignores 50% of each target's RES.
Defense Shredding: His A2, Fracture Force, attacks the initial target then all other enemies, with each hit carrying an 80% chance (100% booked) of placing a 60% Decrease DEF debuff for 2 turns, on a 4-turn cooldown.
Sustain and Extra Turns: His basic attack, Blockade Destroyer, hits twice, heals all allies for 5% of his MAX HP after the second hit, and has a 10% chance to grant an Extra Turn, keeping him cycling through his kit.
Key Weaknesses
Unity-Dependent Ceiling: Much of his strongest utility, RES ignore, buff removal, and extra Turn Meter fill, only activates with 2-3 Skinwalker allies present, so his value drops significantly outside Faction Wars or Skinwalker-specific content.
With guaranteed AoE Stun and heavy Decrease DEF, Bolint excels in Faction Wars, Siege, and Skinwalker secret rooms, and his ratings also show strong Arena and Spider performance.
Attacks 1 enemy 2 times. After the second hit, heals all allies by 5% of this Champion’s MAX HP. Also has a 10% chance of granting an Extra Turn Level 2: Damage +10% Level 3: Heal +10% Level 4: Heal +10% Level 5: Buff/Debuff Chance +5%
Attacks 1 enemy. Has a 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns. After attacking the initial target, attacks all other enemies. Has a 80% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Level 2: Buff/Debuff Chance +10% Level 3: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 80% | 100% | 2 | |
| Decrease DEF | debuff | place | 60% | 80% | 100% | 2 |
Attacks all enemies 2 times. Each hit has a 100% chance of placing a [Stun] debuff for 1 turn. Skinwalkers Unity: 1 Faction ally: Before attacking, has a 100% chance of removing all buffs from enemies. 2 Faction allies: Fills this Champion’s Turn Meter by 15% for each [Stun] debuff placed by this skill 3 Faction allies: This skill will ignore 50% of each target’s RES. Level 2: Damage +15%| Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 100% | 100% | 1 | ||
| Stun | debuff | condition | self |
When an ally uses a multi-hit skill, each subsequent hit after the first deals 15% more damage. Skinwalkers Unity: 1 Faction ally: Whenever an ally hits an enemy, has a 10% chance of placing a [Stun] debuff for 1 turn. 2 Faction allies: Whenever an ally inflicts a critical hit, fills their Turn Meter by 5%. 3 Faction allies: Allies will ignore 30% of DEF against enemies under a [Stun] debuff.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 10% | 10% | 1 | ||
| Stun | debuff | ignore |