Blood Marchioness Mina is a Mythical Magic Attack champion of the Undead Hordes, reborn through a pact with Siroth that traded her soul for towering wings and soulless daggers. She is a dual-form control nuker whose signature trick is making her debuffs unresistible against any enemy with lower ATK than hers.
Core Strengths & Abilities
Irresistible AoE Control: White-Hot Rage (A2, booked 3-turn cooldown) stuns all enemies for 1 turn and cuts their Turn Meter by 50%, unresistible against lower-ATK targets. Arctic Howl (A3, also booked 3 turns) strips all enemy buffs, then places Leech and a 50% Decrease ATK for 2 turns under the same rule — so damage-focused builds bypass accuracy checks entirely.
Punishing Passive: Whenever an enemy fills its Turn Meter, she inflicts pure damage equal to 3% of their MAX HP per 10% gained — 6% if they are under Leech — ignoring Shield, Strengthen, Stone Skin, and similar mitigation (capped at 50,000 per hit on bosses).
Form-Change Revival: Metamorph transforms her into her Alternate Form whenever she is revived and grants an Extra Turn, backed by strong self-revival mechanics, while her A1 repeats onto the highest-Turn-Meter enemy against Leeched targets.
Key Weaknesses
ATK-Gated Reliability: Her unresistible effects fail against enemies with higher ATK, and her form change depends on dying and reviving on cycle — a setup that demands correct target selection.
Mina is elite nearly everywhere: 10s in Amius, Dragon, Fire Knight, and Ice Golem, with 9s in Arena and Spider.
Attacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff. Level 2: Damage +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition |
Attacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s. Level 2: Damage +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 100% | 100% | 1 | all enemies |
Attacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s. Level 2: Damage +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 100% | 100% | all enemies | ||
| Decrease ATK | debuff | place | 50% | 100% | 100% | 2 | all enemies |
Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Revive On Death | buff | condition | self |
Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | condition | |||||
| Stone Skin | buff | ignore | |||||
| Ally Protection | buff | ignore | |||||
| Shield | buff | ignore | |||||
| Strengthen | buff | ignore | |||||
| Fervor | buff | ignore | |||||
| Bone Armor | other | ignore | |||||
| Leech | debuff | condition |