Blizaar The Howler is a Legendary Spirit Defence champion from the Ogryn Tribes — an abominable snowman infamous for unleashing blizzards on his foes. His kit blends layered Freeze control with premium defensive support, making him effective everywhere from Bommal's Dreadbombs to Hard Fire Knight.
Core Strengths & Abilities
Freeze Everywhere: Spike Blizzard (A3) attacks all enemies with a guaranteed chance once booked of placing Freeze for 1 turn plus a 75% chance of a 30% Turn Meter reduction, on a booked 4-turn cooldown — excellent for waves, Arena lockdown, and Spiderlings. His A1 adds three random hits, each with a 50% booked Freeze chance, and his passive instantly transfers any Freeze an enemy tries to place on him straight back to the attacker.
Clan Boss-Grade Support: Cryo Therapy (A2, booked 3-turn cooldown) cleanses Stun, Sleep, Fear, Freeze, Provoke, and Petrification from all allies, then places a 60% Increase DEF on everyone and 50% Ally Protection on all allies but himself — two cornerstone buffs for traditional Clan Boss teams.
Stubborn Survivability: When killed, he revives with 30% HP and 30% Turn Meter and gains a 1-turn Revive On Death buff, making him a nuisance to remove.
Key Weaknesses
Buff-Heavy Exposure: Champions like Tormin the Cold can still reapply Freeze through his transfer, and he is weaker in Iron Twins (5), Hydra, and Chimera (6).
Blizaar fits best in Clan Boss and Spider (9), with strong 8s in Arena, Dragon, Fire Knight, and Ice Golem.
Attacks 3 times at random. Each hit has a 40% chance of placing a [Freeze] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Buff/Debuff chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 40% | 50% | 1 |
Removes any [Stun], [Sleep], [Fear], [Freeze], [Provoke], and [Petrification] debuffs from all allies. Then, places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | remove | all allies | ||||
| Sleep | debuff | remove | all allies | ||||
| Fear | debuff | remove | all allies | ||||
| Freeze | debuff | remove | all allies | ||||
| Provoke | debuff | remove | all allies | ||||
| Petrification | debuff | remove | all allies | ||||
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
Attacks all enemies. Has a 75% chance of placing a [Freeze] debuff for 1 turn. Also has a 75% chance of decreasing the Turn Meter of all enemies by 30%. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff chance +10% Level 5: Buff/Debuff chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 75% | 100% | 1 |
[Passive Effect] Whenever an enemy tries to place a [Freeze] debuff on this Champion, instantly transfers it from this Champion to that enemy. [Active Effect] Whenever this Champion is killed, revives them with 30% HP and 30% Turn Meter, and places a [Revive On Death] buff on them for 1 turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Freeze | debuff | place | 100% | 100% | self | ||
| Revive On Death | buff | place | 100% | 100% | 1 | self |