Bladechorister Caldor is the Faction Unity Legendary of the Sylvan Watchers — a Spirit Attack conductor of war who lures intruders with a Sylvan orchestra before cutting them down. His entire kit scales off Continuous Heal buffs, and he reaches full power with up to three faction allies unlocking his Unity effects.
Core Strengths & Abilities
Continuous Heal Scaling: Orchestra of War (A2, booked 3-turn cooldown) targets an enemy to shorten all enemy buffs by 1 turn and place unresistible 5% Poisons — one plus an extra per Continuous Heal on him — then detonates all Poisons instantly. Targeting an ally instead extends ally buffs, triggers their Continuous Heals, and stacks Perfect Veil plus Continuous Heals on himself.
True-Damage Nuking: Rythm's Crescendo (A3, booked 3 turns) strips the target's buffs (100% chance), places a guaranteed 60% Decrease DEF and 25% Weaken, and scales its DEF-ignore off Poisons and Continuous Heals. His passive adds 15% DEF ignore while Veiled and 30% damage reduction while not Veiled.
Unity Snowball: With faction allies, Continuous Heal activations grant Crit Rate, 8% Turn Meter fills, and stacking damage — devastating in long fights.
Key Weaknesses
Setup and Faction Reliance: His peak requires Sylvan Watchers allies and constant Continuous Heal upkeep; without that scaffolding his output drops sharply. Iron Twins (5) is his one weak venue.
Caldor is an elite endgame pick — Dragon and Ice Golem (10), with 9s across Hydra, Chimera, Clan Boss, Arena, and Amius.
Attacks all enemies. Has a 15% chance of placing a [Stun] debuff for 1 turn. Will ignore 20% of each target’s RES for each [Continuous Heal] buff on this Champion. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 15% | 25% | 1 | ||
| Continuous Heal | buff | ignore | self |
Select a target. If the target is an enemy, decreases the duration of all buffs on all enemies by 1 turn. Places a 5% [Poison] debuff on all enemies for 2 turns, and an additional 5% [Poison] for 2 turns for each [Continuous Heal] buff on this Champion. These debuffs cannot be resisted. Then instantly activates all [Poison] debuffs on all enemies. If the target is an ally, increases the duration of all buffs on all allies by 1 turn, and instantly activates all [Continuous Heal] buffs on all allies. Places a [Perfect Veil] buff on this Champion for 2 turns. Also places a 15% [Continuous Heal] buff on this Champion for 2 turns, and another 15% [Continuous Heal] buff for each alive ally for 2 turns. Finally, fills this Champion’s Turn Meter by 15% for each buff or debuff placed by this skill. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 100% | 100% | 2 | all enemies |
| Poison | debuff | place | 5% | 100% | 100% | 2 | all enemies |
| Continuous Heal | buff | condition | all enemies | ||||
| Poison | debuff | place | 100% | 100% | all enemies | ||
| Continuous Heal | buff | place | 100% | 100% | one enemy | ||
| Perfect Veil | buff | place | 100% | 100% | 2 | self | |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | self |
| Continuous Heal | buff | place | 15% | 100% | 100% | 2 | self |
Attacks 1 enemy. Before attacking, has a 100% chance of removing all buffs from the target, and placing a 60% [Decrease DEF] debuff and a 25% [Weaken] debuff on the target for 2 turns. Will ignore 20% of the target’s RES for each [Continuous Heal] buff on this Champion. Sylvan Watchers Unity 1 Faction ally: Removes all buffs from all enemies if the initial target is killed. This buff removal cannot be resisted. 2 Faction allies: Will ignore 5% of the target’s DEF for each [Poison] debuff on them, and each [Continuous Heal] buff on this Champion. 3 Faction allies: If the initial target is under a [Poison] debuff, also attacks all other enemies. The damage dealt is proportional to the initial target’s MAX HP and how many [Poison] debuffs are on them. If the initial target is a Boss or a minion, the damage dealt is equal to 10% of their MAX HP. Level 2: Damage +10% Level 3: Damage +10% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 100% | 100% | 2 | one enemy |
| Weaken | debuff | place | 25% | 100% | 100% | 2 | one enemy |
| Continuous Heal | buff | ignore | one enemy | ||||
| Poison | debuff | ignore | one enemy | ||||
| Continuous Heal | buff | ignore | one enemy | ||||
| Poison | debuff | condition | |||||
| Poison | debuff | mention |
Will ignore 15% of a target’s DEF when attacking while under a [Veil] or [Perfect Veil] buff. This Champion receives 30% less damage from enemies when not under a [Veil] or [Perfect Veil] buff. Sylvan Watchers Unity 1 Faction ally: Each [Continuous Heal] buff on this Champion increases their C. RATE by 20%. 2 Faction allies: Each time a [Continuous Heal] buff activates on this Champion, also fills their Turn Meter by 8%. 3 Faction allies: Each time a [Continuous Heal] buff activates on this Champion or an ally, increases this Champion’s damage by 5% (stacks up to 150%).
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Veil | buff | ignore | |||||
| Perfect Veil | buff | ignore | |||||
| Veil | buff | condition | self | ||||
| Perfect Veil | buff | condition | self | ||||
| Continuous Heal | buff | mention | self | ||||
| Continuous Heal | buff | mention | self | ||||
| Continuous Heal | buff | mention | self |