Berserker is a Rare Spirit Attack champion from the Barbarians faction. Despite the name, there is little fury in his kit — he is a plain single-target and wave damage dealer with no debuffs at all, and the consensus is clear: do not invest resources in him.
Core Strengths & Abilities
Crit-Driven Turn Cycling: His A1, All-Out Attack, fills his own Turn Meter by 30% whenever the hit is critical, letting a crit-focused build take turns slightly faster than his stats suggest.
Execute Potential: Havoc (A2) is a single-target hit on a booked 3-turn cooldown that grants an Extra Turn if it kills the target, offering a small snowball effect when cleaning up weakened enemies.
Defence-Ignoring AoE: Sweep (A3) attacks all enemies twice and ignores 20% of each target's DEF, giving him a serviceable wave-clear tool on a 4-turn cooldown.
Key Weaknesses
No Utility Whatsoever: He places no buffs or debuffs of any kind, so he brings nothing to a team beyond raw hits. His ratings reflect it — 2s across Clan Boss, Dragon, Fire Knight, Hydra, and Iron Twins, with nothing above a 4 anywhere.
At best, Berserker is early-campaign filler until literally any champion with utility replaces him; there is no content area where he is a recommended pick.
Attacks 1 enemy. Fills this champion’s Turn Meter by 30% if this attack is critical. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +10%
Attacks 1 enemy. Grants an Extra Turn if the target is killed. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
Attacks all enemies 2 times. Will ignore 20% of each target’s DEF. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%