Beast Wrestler is a Rare Force affinity attack champion from the Dwarves faction. His kit offers only minor control and a niche anti-revive tool, leaving him with little practical use.
Core Strengths & Abilities
Basic Control Chance: His A1, Weighty Cleaver, hits a single enemy twice with a 20% chance per cast of placing a 1-turn Stun, giving him a small amount of repeatable control pressure.
Anti-Revive Execution: His A2, Slaughter Prey, attacks a single enemy and prevents them from being revived if killed, booking down to a 4-turn cooldown, which can matter in specific revive-heavy matchups.
First Hit Bonus: His passive, First Blood, increases damage by 50% on the first hit landed on each enemy, rewarding him for opening on fresh targets.
Key Weaknesses
Broadly Underwhelming: A 20% Stun chance with no way to book it higher is unreliable, and outside of the anti-revive niche his kit lacks any AoE presence, debuffs, or sustain. His ratings are low across nearly every content area, including Clan Boss, Hydra, and Arena.
Beast Wrestler is fodder-tier outside of very specific anti-revive scenarios and offers little reason for investment in most rosters.
Attacks 1 enemy 2 times. Has a 20% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 20% | 20% | 1 |
Attacks 1 enemy. Enemies killed by this skill cannot be revived. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10% Level 6: Cooldown -1 Level 7: Cooldown -1
Increases damage inflicted by 50% for the first hit on each enemy.