Bayek is a Legendary Void affinity defense champion from the Barbarians faction, introduced as one of the founding Hidden Ones through the Assassin's Creed x Raid: Shadow Legends collaboration. He is one of the strongest Assassins in the game, operating as a hybrid buffer, debuffer, and support for the rest of his archetype.
Core Strengths & Abilities
Team Buffing & Extra Turns: His A3, Prayer Of The Medjay, places 50% Increase ACC on all allies, Perfect Veil and 60% Increase DEF on allies other than himself, and 60% Increase DEF on himself, then grants an Extra Turn to snowball straight into another action, on a cooldown that books to 3 turns.
AoE Debuffing: His A2, Desert Zephyr, hits all enemies with a 50% Decrease ACC and 50% Decrease RES debuff for 2 turns, plus Provoke for 1 turn that extends to 2 turns against targets already carrying 3 or more debuffs, booking down to a 3-turn cooldown. Combined with his unique passive Siwa's Pride, which prevents allies from taking critical hits from enemies with equal or lower ACC, this makes Accuracy manipulation a core defensive tool in both PvP and PvE.
Sustain & Assassin Synergy: His A1 applies Leech for 2 turns while filling his own Turn Meter by 20%, and his shared Everything Is Permitted passive deals bonus true damage whenever any Assassin drops a foe below 25% HP.
Key Weaknesses
Support-Reliant Kit: Bayek brings no direct nuke or hard control like Stun, so his value is entirely tied to how well his buffs and debuffs are leveraged by the rest of the team.
With top-tier ratings across Arena, Dragon, Hydra, Ice Golem, and Iron Twins, Bayek is a premier support suited to nearly every corner of the game, from Hydra head control to Arena defense.
Attacks 1 enemy. Places a [Leech] debuff for 2 turns. Fills this Champion’s Turn Meter by 20%. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Leech | debuff | place | 100% | 100% | 2 |
Attacks all enemies. Places a 50% [Decrease ACC] debuff and a 50% [Decrease RES] debuff for 2 turns. Also places a [Provoke] debuff on all enemies for 1 turn. If a target is under 3 or more debuffs, places a [Provoke] debuff for 2 turns instead. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ACC | debuff | place | 50% | 100% | 100% | 2 | |
| Decrease RES | debuff | place | 50% | 100% | 100% | 2 | |
| Provoke | debuff | place | 100% | 100% | 1 | all enemies | |
| Provoke | debuff | place | 100% | 100% | 2 |
Places a 50% [Increase ACC] buff on all allies for 2 turns. Also places a [Perfect Veil] buff and a 60% [Increase DEF] buff on all allies except this Champion for 2 turns. Places a 60% [Increase DEF] buff on this Champion for 3 turns. Then grants an Extra Turn. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all allies |
| Perfect Veil | buff | place | 100% | 100% | all allies | ||
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Increase DEF | buff | place | 60% | 100% | 100% | 3 | self |
This Champion and their allies cannot receive critical hits from enemies whose ACC is equal to or lower than their own ACC.
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s DEF. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.