Baroth the Bloodsoaked is an Epic Force Champion from the Barbarian faction, introduced alongside the Vergumkaar fusion as one of its required Epic components. He brings a mix of utility debuffs and shielding, though his overall power is middling.
Core Strengths & Abilities
Dual Debuff Removal: His A3, Serpent Axes (4-turn cooldown), is a 2-hit single-target attack where each hit carries a 75% (100% booked) chance to place Decrease ATK or Decrease DEF for 2 turns while also stripping the corresponding Increase ATK/DEF buff from the target, making him a solid Fire Knight debuffer.
Shield & Heal Cycle: His A2, Splattering Hacks (4-turn cooldown, 3 booked), is a 2-hit attack where the first hit shields all allies for 25% of damage dealt and the second heals the team for 10% of damage dealt, giving him a repeatable survivability tool for content like Faction Wars.
Key Weaknesses
Low Damage Output: As an HP-based champion, his overall damage is underwhelming, and his A3's long cooldown limits how often he can apply his debuffs, leaving his kit feeling underwhelming compared to other Epics of similar rarity.
With his strongest rating in Fire Knight (8) and otherwise modest scores across the board (Overall User 5), Baroth is best suited as budget Fire Knight utility or Faction Wars survivability rather than a top-tier pick.
Attacks 1 enemy 2 times. The first hit has a 20% chance of filling this champion’s Turn Meter by 10%. The second hit has a 20% chance of decreasing the target’s Tum Meter by 10%. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5%
Attacks 1 enemy 2 times. The first hit places a [Shield] equal to 25% of the damage inflicted on all allies for 2 turns. The second hit heals all allies by 10% of the damage inflicted. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies |
Attacks 1 enemy 2 times. The first hit has a 75% chance of placing a 50% [Decrease ATK] debuff for 2 turns and a 75% chance of removing any [Increase ATK] buffs from the target. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns and a 75% chance of removing any [Increase DEF] buffs from the target. Level 2: Damage +5% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 75% | 100% | 2 | one enemy |
| Increase ATK | buff | remove | 75% | 100% | one enemy | ||
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | one enemy |
| Increase DEF | buff | remove | 75% | 100% | one enemy |