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Atur

Atur

Epic · Magic · HP · Barbarians

Atur is an Epic Magic-affinity HP champion from the Barbarian faction, an old-school champion whose unimaginative utility left him behind as newer champions released. He found a late-life niche as a reliable tank for the Doom Tower boss Kuldath the Magma Dragon.

Core Strengths & Abilities

Provoke-Based Tanking: His A1, Roaring Leap, has a 50%-booked chance to place a 1-turn Provoke, while his A2, Raging Bull, hits twice at random with each hit carrying a 75%-booked chance to place Provoke as well, on a 3-turn cooldown once booked. Together these let him consistently draw boss attacks onto himself.

Kuldath Specialization: Against Kuldath the Magma Dragon specifically, Atur can keep the boss provoked for the entire fight, making his kit's redundant control effectively irrelevant in that one matchup and turning him into a dependable tank there.

Crit-Triggered Sustain: His passive, Adrenaline Rush, heals him for 15% of MAX HP and grants a 2-turn Counterattack buff whenever he's hit with a critical hit, on a 1-turn cooldown once booked, helping him hold aggro longer.

Key Weaknesses

Weak General Utility: Outside of the Kuldath matchup, his low ratings across Clan Boss, Hydra, Chimera, and Iron Twins reflect a dated kit built solely around Provoke, offering little value in modern endgame content.

Atur's niche is narrow: a Faction Wars wave controller early on, and a specialized Kuldath the Magma Dragon tank in Doom Tower once that content is unlocked.