Ash'nar Dragonsoul is a Mythical Force HP champion, the second Mythical to join the Orcs, wreathed in flames stolen from a legendary dragon he slew. He is a dual-form burn specialist: his base form incinerates enemies while healing allies through those same flames, and his alternate form converts burns into raw damage.
Core Strengths & Abilities
Burn Placement & Team Acceleration: Wreathed In Flame (A3), on a short 3-turn cooldown, places a 25% Weaken and an HP Burn on all enemies for 2 turns, puts unblockable, unresistable HP Burns on all allies, then fills ally Turn Meters by 30%. His passive turns ally burns into heals and grows his MAX HP by 5% per burn placed (up to 25%).
Burn Detonation & RES Manipulation: Pyroclast Storm (A2) attacks all enemies and instantly activates every HP Burn on the field, decreasing enemy RES by 10 and increasing ally RES by 10 per activation (each stacking to 100), while filling ally Turn Meters 5% per enemy burn detonated. His triple-hit A1 extends burn durations.
Alternate Form: Metamorph grants an Extra Turn and shifts him into a damage-focused form built around Provoke control, Decrease DEF, and attacks that repeat against all enemies when targets are burning.
Key Weaknesses
Setup Reliance: His engine only hums once burns are established and detonated in sequence, and single-target content like Iron Twins (rated 6) gives his AoE-heavy kit less to do.
Ash'nar excels nearly everywhere — perfect 10s in Arena, Dragon, and Hydra, with 9s across Chimera, Clan Boss, Fire Knight, Ice Golem, and Spider.
Attacks 1 enemy 3 times. Each hit has a 25% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn. Level 2: Damage +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | extend | 25% | 25% | one enemy |
Attacks all enemies. Instantly activates all [HP Burn] debuff on all enemies and allies. Whenever a [HP Burn] debuff is activated on an enemy by this skill, decreases their RES by 10 [stacks up to 100]. Whenever a [HP Burn] debuff is activated on an ally by this skill, increases their RES by 10 [stacks up to 100]. Also fills the Turn Meters of all allies by 5% for each [HP Burn] debuff activated on enemies. Level 2: Damage +20% Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 100% | 100% | all enemies | ||
| HP Burn | debuff | condition | |||||
| HP Burn | debuff | condition | |||||
| HP Burn | debuff | condition | all allies |
Places a 25% [Weaken] debuff and a [HP Burn] debuff on all enemies for 2 turns. Also places a [HP Burn] debuff on all allies for 2 turns. This debuff cannot be blocked or resisted. Then fills the Turn Meters of all allies by 30%. Level 2: Ignore RES +20%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Weaken | debuff | place | 25% | 100% | 100% | 2 | all enemies |
| HP Burn | debuff | place | 100% | 100% | 2 | all enemies | |
| HP Burn | debuff | place | 100% | 100% | 2 | all allies |
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
Each active [HP Burn] debuff placed by this Champion increases their MAX HP by 5% [Stacks up to 25%]. [HP Burn] debuff placed on allies heal them instead of damaging them.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | mention | self | ||||
| HP Burn | debuff | mention |