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Arne The White

Arne The White

Mythical · Magic · Attack · Barbarians

Arne the White is a Mythical Magic Attack champion of the Barbarians, a warrior with the heart of a bear who shapeshifts into the tundra's worst nightmare. His base form revolves around Deathbrand, a mark that turns every kill into a permanent one, while his bear form trades precision for provoke-driven crowd control.

Core Strengths & Abilities

Deathbrand Pressure: His A3, Arctic Howl, places 50% Increase ATK and 50% Increase ACC on all allies for 3 turns, brands all enemies with Deathbrand for 2 turns, and grants an Extra Turn. His passive makes branded enemies take 20% more damage and deal 20% less, and enemies killed under Deathbrand are blocked from reviving.

Passive-Piercing Nuke: White-Hot Rage (A2) places Block Passive Skills before attacking and ignores 50% DEF plus Block Damage and Unkillable buffs — tailor-made for Odin, Leorius, or Marichka. Kills repeat the attack against all enemies and refund 2 turns of his A3 cooldown when the victim was branded.

Resilience: He is immune to Freeze, Stun, and Provoke, and on death revives himself with 50% HP, full Turn Meter, and Block Damage. His Metamorph swaps him into an HP-based bear form focused on Decrease DEF, AoE Provoke, and counterattack Stuns.

Key Weaknesses

Boss Limits: His A1's stacking HP/DEF shred does not work against bosses, and Iron Twins (7) is his softest rating.

Arne is elite nearly everywhere — Hydra and Spider (both 10), Arena, Dragon, and Chimera all sit at 9.