Armina is an Epic Magic Attack champion from the Barbarians, a giant who tramples foes with an iron staff bigger than herself. Her game is crowd control layered on top of a crucial Decrease DEF debuff, letting her lock enemies down while amplifying her team's damage.
Core Strengths & Abilities
AoE Defense Down & Turn Meter Steal: Trampling Rampage (A2) attacks all enemies with a 75% chance — guaranteed once booked — of placing a 60% Decrease DEF debuff for 2 turns, then steals 7.5% Turn Meter from each target that receives it. On a 3-turn booked cooldown, it accelerates your team while softening every enemy.
Conditional Mass Stun: Earsplitting Bellow (A3) drops all enemy Turn Meters by 20% and, guaranteed once booked, Stuns any enemy whose Turn Meter is fully depleted. Timing it as enemy bars empty turns it into an AoE Stun, especially valuable in Faction Wars.
Stun Synergy: Her A1 carries a 35% (45% booked) Stun chance, and her Head of Steam passive fills her own Turn Meter by 10% every time an enemy is Stunned, keeping her cycling faster.
Key Weaknesses
Conditional Control: Her mass Stun only lands on empty Turn Meters, so poorly timed uses fizzle, and bosses that resist Turn Meter manipulation blunt her kit — reflected in weak Iron Twins (2) and Amius (4) ratings.
Armina fits best in Arena, Dragon, Ice Golem, and Spider, where Defense Down plus wave control carries teams through.
Attacks 1 enemy. Has a 35% chance of placing a [Stun] debuff for 1 turn. Level 2: Damage 5% Level 3: Damage 5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 35% | 45% | 1 |
Attacks all enemies. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Steals 7.5% of the Turn Meter from Targets under [Decrease DEF] Debuffs. Level 2: Damage 5% Level 3: Damage 10% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 75% | 100% | 2 | |
| Decrease DEF | debuff | steal |
Decreases the Turn Meters of all enemies by 20%. Has a 75% chance of placing a [Stun] debuff for 1 turn on enemies who have their Turn Meters fully depleted. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 75% | 100% | 1 |
Fills this Champion’s Turn Meter by 10% each time an enemy receives a [Stun] debuff.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | mention | self |