Raid: Shadow Legends appointed Armanz the Magnificent as its 5th Anniversary Hybrid Fusion Champion in March 2024. While he presents a heavy focus on Polymorph (Sheep), looking beyond those mechanics reveals an invaluable asset for wave control and Arena strategy.
Core Strengths & Abilities
Turn Meter & Wave Control: His A2 ability depletes the Turn Meter of all wave enemies and steals it, granting him immediate bonus turns. Coupled with a guaranteed Stun debuff and a brief 3-turn cooldown, he effectively prevents enemy waves from acting.
Arena Dominance: In Live and endgame Arena, Armanz shines by placing skill cooldowns on foes exiting Sheep form and manually forcing Polymorph via his A3. His combination of Warlord's control and native Sheep mechanics makes him a top ban-or-pick champion.
Cooldown Sabotage: His A1 has a 35% chance of extending a random enemy skill cooldown by 2 turns, and his passive maxes out a random cooldown whenever a Sheep debuff ends — each added turn feeding his own Turn Meter by 10%.
Key Weaknesses
Boss Immunity: Bosses are completely immune to Sheep mechanics, and many ignore Turn Meter control (such as Agreth). Consequently, his kit underperforms in single-target boss encounters, reflected in his 2-rated Clan Boss and Iron Twins scores.
Armanz functions as a premier controller for progression, Doom Tower non-boss floors, and Live Arena, making him a transformative addition to any roster.
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this champion’s turn meter by 10% for each turn added to the cooldown. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15%
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff. Level 2: Damage +10% Level 3: Damage +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sheep | debuff | condition | |||||
| Stun | debuff | place | 100% | 100% | 1 | all enemies | |
| Sheep | debuff | place | 100% | 100% | all enemies |
Places a [Sheep] debuff on an enemy for 1 turn. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed. Level 2: Buff/Debuff Chance +10% Level 3: Cooldown -1 Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sheep | debuff | place | 100% | 100% | 1 |
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this champion’s turn meter by 10% for each turn added to the cooldown. If there are multiple Champions on the same team with this skill, only one will activate.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Sheep | debuff | condition |