Arix is a Legendary Magic HP champion of the Knight Revenant, introduced as the long-term Login Reward champion after Lady Eresh — players who don't pull her from an Ancient Shard need just over two years of logins to claim her. She is a durable wave controller and team protector who pairs AoE control with counterattack pressure.
Core Strengths & Abilities
AoE Control: Both her A1 and A2 hit all enemies, making her ideal for Stun or Taunting sets. Her A2, Thornchain Malison, has a 50% chance (75% booked) of placing a Stun for 1 turn on a 3-turn booked cooldown, and transfers a random debuff from Arix onto each target it stuns.
Team Protection & Counterattack: Warped Guidance places a 50% Ally Protection buff on all allies except herself for 2 turns and grants her Counterattack for 2 turns, on a short 3-turn booked cooldown — funneling damage into a champion built to take it while she strikes back.
Buff Stripping & Sustain: Her A1 has a 25% chance of removing a random buff from each enemy, while her passive fills her Turn Meter 5% per ally critical hit and heals her 5% of MAX HP whenever an enemy lands a crit.
Key Weaknesses
Modest Damage & Unbooked Reliability: As an HP-based champion her damage is respectable but not overwhelming, and her Stun and buff removal chances are shaky without books.
Arix shines in Arena, Spider, Dragon, and Hydra, and as a protective anchor for progression teams.
Attacks all enemies. Has a 25% chance of removing 1 random buff from each target. Level 2: Damage +10% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +5%
Attacks all enemies. Has a 50% chance of placing a [Stun] debuff for 1 turn. Transfers a random debuff from this Champion to the targets that receive [Stun] debuffs from this skill. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Damage +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 75% | 1 | ||
| Stun | debuff | transfer | self |
Places a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Ally Protection | buff | place | 50% | 100% | 100% | 2 | all allies |
| Counterattack | buff | place | 100% | 100% | 2 | self |
Fills this Champion’s Turn Meter by 5% each time an ally inflicts a critical hit. Heals this Champion by 5% of their MAX HP each time an enemy inflicts a critical hit.