Aria the Golden Hope is a Legendary Spirit Defense champion of the Argonites, a savior said to soar in from the seas when her kingdom stands on the brink of defeat. She is one of the rare champions who can shut down enemy passives across the whole board while turning their own buffs and debuffs against them.
Core Strengths & Abilities
Passive Shutdown & Buff Theft: Her A3 attacks all enemies and, guaranteed once booked, steals all enemy buffs while placing True Fear for 1 turn and Block Passive Skills for 2 turns on a 4-turn booked cooldown — a devastating combination against passive-driven teams.
Debuff Reversal & Team Fortification: Her A2 transfers all debuffs from your allies onto all enemies before attacking, then places 25% Fortify and 25% Strengthen on the team for 2 turns, punishing debuff-heavy opponents while boosting survivability.
Heal Reduction & Turn Meter Drain: Her A1 places a 100% Heal Reduction debuff (guaranteed once booked) and auto-triggers with an unremovable, unresistable version whenever an enemy drops below 50% HP. Her passive also shaves 5% off every enemy's Turn Meter before their turn and halves Ignore DEF effects against her.
Key Weaknesses
Boss Restrictions: Her passive Turn Meter drain does not work against bosses and their minions, and her control-centric kit gives her only middling value in Clan Boss, Hydra, and Iron Twins.
Aria excels against Amius, Dragon, and Spider, and her disruption makes her a standout Arena pick.
Attacks 1 enemy. Has a 75% chance of placing a 100% [Heal Reduction] debuff for 2 turns. [Passive Effect] Activates this skill on an enemy whenever their HP drops below 50%. The 100% [Heal Reduction] debuff cannot be removed, resisted, or blocked when this skill is activated in this way. Occurs once per turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Heal Reduction | debuff | place | 100% | 75% | 100% | 2 | |
| Heal Reduction | debuff | mention | 100% |
Attacks all enemies. Before attacking, has a 75% chance of transferring all debuffs from all allies to all enemies. Places a 25% [Fortify] buff and a 25% [Strengthen] buff on all allies for 2 turns. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fortify | buff | place | 25% | 100% | 100% | 2 | all allies |
| Strengthen | buff | place | 25% | 100% | 100% | 2 | all allies |
Attacks all enemies. Has a 75% chance of stealing all buffs from all enemies. Also has a 75% chance of placing a [True Fear] debuff for 1 turn, and a [Block Passive Skills] debuff for 2 turns. Level 2: Damage +20% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| True Fear | debuff | place | 75% | 100% | 1 | ||
| Block Passive Skills | debuff | place | 75% | 100% | 2 |
Before the start of each enemy’s turn, decreases the Turn Meters of all enemies by 5%. Does not work against Bosses and their minions. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. Enemy Ignore DEF effects against this Champion are decreased by 50%.