Archbishop Pinthroy is a Legendary Spirit Support champion who joined the Sacred Order faction in Patch 5.20, wielding a bell as his weapon. He pairs rare offensive debuffs — Block Buffs and Heal Reduction — with sturdy team protection, making him one of the faction's most complete supports.
Core Strengths & Abilities
Debuff Suppression: His A2, Holy Word (3-turn booked cooldown), places a 50% Increase Accuracy buff on the team, then attacks all enemies, applying a 100% Heal Reduction debuff and — guaranteed once booked — a Block Buffs debuff for 2 turns. Champions from the Demonspawn, Undead Hordes, and Knight Revenant factions cannot resist these debuffs, cutting through meta threats like Prince Kymar and Duchess Lilitu.
Team Sustain & Protection: His A3, Gleam of Glory (4-turn booked cooldown), heals all allies by 30% of MAX HP, places a 60% Increase Defense buff for 2 turns, and adds a Shield worth 30% of each ally's MAX HP when 4 or more allies are alive.
Self-Cleansing Passive: Splendor strips all Decrease DEF and Weaken debuffs from him at the start of every turn, making him hard to bring down.
Key Weaknesses
Limited Clan Boss Value: His control-and-sustain kit contributes little to standard Clan Boss teams, his weakest rated area.
Pinthroy shines brightest in Hydra and Iron Twins (both rated 10), with excellent showings in Amius, Dragon, and Ice Golem from progression through endgame.
Attacks 1 enemy. Transfers 1 random debuff from this Champion to the target. Also has a 75% chance of stealing 1 random buff from the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Places a 50% [Increase ACC] buff on all allies for 2 turns, then attacks all enemies. Places a 100% [Heal Reduction] debuff on all enemies for 2 turns. Also has a 75% chance of placing a [Block Buffs] debuff on all enemies for 2 turns. Champions from the Demonspawn, Undead Hordes, and Knight Revenant Factions cannot resist these debuffs. Level 2: Damage +10% Level 3: Buff/Debuff Chance +10% Level 4: Buff/Debuff Chance +15% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all enemies |
| Heal Reduction | debuff | place | 100% | 100% | 100% | 2 | all enemies |
| Block Buffs | debuff | place | 75% | 100% | 2 | all enemies |
Heals all allies by 30% of their MAX HP, then places a 60% [Increase DEF] buff on all allies for 2 turns. If 4 or more allies are alive, also places a [Shield] buff on each ally for 2 turns equal to 30% of their MAX HP. Level 2: Cooldown -1 Level 3: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase DEF | buff | place | 60% | 100% | 100% | 2 | all allies |
| Shield | buff | place | 100% | 100% | 2 |
Removes all [Decrease DEF] debuffs and [Weaken] debuffs from this Champion at the start of each turn.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | remove | self | ||||
| Weaken | debuff | remove | self |