April O'Neil is a Legendary Magic Support champion from the Sacred Order faction, arriving in Teleria through the Teenage Mutant Ninja Turtles collaboration event alongside the Turtles and Shredder. She is a PvP-focused control specialist who shuts down enemy Turn Meter tricks with the unique Nullify debuff.
Core Strengths & Abilities
Nullify & Seal Lockdown: Her A2, Explosive Scoop, steals all buffs and 100% of the target's Turn Meter, then places Nullify and Seal for 2 turns — guaranteed once booked, on a 3-turn booked cooldown. Nullify blocks instant effects like Extra Turns and cooldown resets, while Seal disables gear set and mastery effects. It even has a 25% chance to auto-activate whenever an enemy gains an Extra or Instant Turn.
Team Support & Turn Meter Control: Her A3 places a 50% Increase Accuracy buff on all allies for 2 turns, cuts all enemy Turn Meters by 20%, and grants her an Extra Turn. Her Ace Reporter passive punishes a long list of enemy triggers by draining all enemies' Turn Meters by 10%.
Random Crowd Control: Her A1 has a 75% chance once booked to land one of seven control debuffs — from Stun to Petrification — then grants her a 2-turn Perfect Veil.
Key Weaknesses
Boss Content: Her control-centric kit translates poorly to bosses, with weak ratings in Clan Boss, Hydra, Iron Twins, and Chimera.
April is a premier pick for Arena, Fire Knight, and Spider, where her control and accuracy support shine brightest.
Attacks 1 enemy. Has a 50% chance of placing a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], or [Petrification] on the target for 1 turn. Then places a [Perfect Veil] buff on this Champion for 2 turns. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 75% | one enemy | ||
| Freeze | debuff | place | 50% | 75% | one enemy | ||
| Sleep | debuff | place | 50% | 75% | one enemy | ||
| Provoke | debuff | place | 50% | 75% | one enemy | ||
| Fear | debuff | place | 50% | 75% | 1 | one enemy | |
| True Fear | debuff | place | 50% | 75% | 1 | one enemy | |
| Petrification | debuff | place | 50% | 75% | 1 | one enemy | |
| Perfect Veil | buff | place | 100% | 100% | 2 | self |
Attacks 1 enemy. Has a 75% chance of stealing all buffs from the target. Also has a 75% chance of stealing 100% of the target’s current Turn Meter. Then has a 75% chance of placing a [Nullify] debuff and a [Seal] debuff on the target for 2 turns. [Passive Effect] Has a 25% chance of activating the Explosive Scoop skill on an enemy when they gain an Extra Turn or Instant Turn effect. If there are multiple Champions on the team with this skill, only one will activate. Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Buff/Debuff Chance +15% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Nullify | debuff | place | 75% | 100% | 2 | one enemy | |
| Seal | debuff | place | 75% | 100% | 2 | one enemy |
Places a 50% [Increase ACC] buff on all allies for 2 turns. Also decreases the Turn Meters of all enemies by 20%. Then grants an Extra Turn. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Increase ACC | buff | place | 50% | 100% | 100% | 2 | all allies |
[Passive Effect] Whenever an enemy has their skill activated, teams up with allies to attack, gains an Extra Turn or an Instant Turn, has their skills’ cooldowns decreased, gets their Shield’s value increased, gets their destroyed HP restored, has their HP swapped by allies or by themselves, [Evades] an enemy effect or skill, has their Turn Meter equalized, or has their HP balanced from a skill, decreases all enemies’ Turn Meter by 10%. Occurs once per skill. If there are multiple Champions on the team with this skill, only one will activate. [Active Effect] Whenever enemies remove, transfer, or decrease the duration of any debuff to 0, decreases the Turn Meters of all enemies by 25%. If there are multiple Champions on the team with this skill, only one will activate. Level 2: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Evade | buff | condition | all enemies |