Aox the Rememberer is an Epic Force Support champion from the Lizardmen, wielding a feathered staff infused with sacred restorative powers. He packs healing and heavy damage reduction into one kit, with a passive that quietly stretches your team's debuffs the longer enemies keep hitting him.
Core Strengths & Abilities
Triple-Layer Suppression: His A3, Weight of Aeons, places a 50% Decrease ATK debuff on all enemies for 2 turns, decreases each enemy's Turn Meter by 20% at a 75% base chance, and adds a 30% Decrease C.RATE debuff on targets still above 50% Turn Meter — all on a 3-turn booked cooldown. Even against Turn Meter-immune bosses, the Attack Down alone carries the skill across all affinities.
Debuff-Scaling Heal: His A2, Lore of Restoration, attacks one enemy and heals all allies by 10% MAX HP plus an extra 2.5% per debuff on the target — huge against debuff-stacked bosses like the Demon Lord, on a 3-turn booked cooldown.
Debuff Extension Passive: Steward of Time extends 2 random debuffs on any attacker by 1 turn every time Aox is hit, keeping crucial debuffs — and his bonus heals — running longer.
Key Weaknesses
Low Personal Damage: His A1 poisons land only 30% booked per hit, and he offers little for Arena (5), Spider, Chimera, or Amius (all 6).
Aox is a boss-fight anchor, rated 9 in Clan Boss, Dragon, Ice Golem, and Iron Twins alike.
Attacks 1 enemy 2 times. Each hit has a 10% chance of placing a 5% [Poison] debuff for 2 turns. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +10% Level 6: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Poison | debuff | place | 5% | 10% | 30% | 2 |
Attacks 1 enemy. Heals all allies by 10% of their MAX HP. Heals each ally by an extra 2.5% for each debuff on the target. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Heal +10% Level 6: Cooldown -1
Places a 50% [Decrease ATK] debuff on all enemies for 2 turns. Also has a 75% chance of decreasing each enemy’s Turn Meter by 20%. Places a 30% [Decrease C.RATE] debuff on the target for 2 turns if they have 50% or more Turn Meter after the Turn Meter decreases. Level 2: Buff/Debuff Chance +5% Level 3: Buff/Debuff Chance +5% Level 4: Buff/Debuff Chance +5% Level 5: Buff/Debuff Chance +10% Level 6: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease ATK | debuff | place | 50% | 100% | 100% | 2 | all enemies |
| Decrease C.RATE | debuff | place | 30% | 100% | 100% | 2 | one enemy |
Increases the duration of 2 random debuffs on the attacker by 1 turn when attacked. Occurs once per hit.