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Andryssia

Andryssia

Epic · Void · Defence · High Elves

Andryssia is an Epic Void Defence champion from the High Elves, heralding from the house of Tayrel and added in Patch 5.20. She is a control-focused protector, best known for a rare 2-turn single-target Stun and AoE buff-duration stripping.

Core Strengths & Abilities

Extended Stun: Her A2, Mind Prison, is guaranteed once booked to Stun its target — for 1 turn against unbuffed enemies, but a rare 2 turns when the target has any active buffs — on a 3-turn booked cooldown, ideal for locking down key threats like Mortu on Doom Tower floors.

Buff-Duration Warfare: Her A3, Pointed Justice, attacks all enemies with a 75% chance of cutting the duration of all enemy buffs by 2 turns — effectively deleting most of them — while extending all ally Increase DEF buffs by 1 turn, on a 3-turn booked cooldown.

Protective Passive: Every 5 turns, Heartstrong places a 50% Ally Protection buff on the lowest-HP ally plus a 25% Strengthen and 60% Increase DEF buff on herself, and her A1 carries a 70% booked chance of a 30% Decrease C.DMG debuff.

Key Weaknesses

Slow, Situational Value: The passive's long 5-turn cycle makes its protection hard to time, her Stun does nothing to Stun-immune bosses, and Fire Knight and Iron Twins (both 4) are poor fits.

Andryssia is a solid if unimpressive controller best used in Doom Tower, Ice Golem (her top rating at 8), Arena, and Hydra.