Alure is an Epic Magic Attack champion from the Demonspawn, a demoness raised in the underworld by the infamous Bad-el Kazar. She is renowned for unmatched Turn Meter control, capable of single-handedly locking down bosses like Fire Knight and Dark Fae.
Core Strengths & Abilities
Crit-Driven Turn Meter Lockdown: Her A1, Psychic Whip, attacks 3 times at random and strips 25% of the target's Turn Meter on every critical hit — no books required, just Crit Rate. Against a lone boss all three hits converge, and the result can keep Fire Knight from ever taking a turn.
Defence Down Into Sleep: Her A2, Temptation, is a double AoE hit where each hit has a 50% booked chance of a 30% Decrease DEF debuff, then places a 1-turn Sleep on targets under Decrease DEF — handy for controlling Dark Fae's mirrored clones or Faction Wars waves, on a 3-turn booked cooldown.
Defence-Ignoring Nuke: Her A3, Hellish Blaze, gains an extra 30% critical chance and ignores 50% of the target's DEF, deleting tanky enemies.
Key Weaknesses
Boss-Control Specialist Only: Where Turn Meter control does not work she fades fast — Hydra, Iron Twins, and Amius all sit at 2, with Clan Boss and Dragon at just 4.
Alure is a Fire Knight superstar (a perfect 10) and strong at Ice Golem (8), an investment-worthy control asset for almost every account.
Attacks 3 times at random. Decreases the target’s Turn Meter by 25% on each critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +5% Level 5: Damage +5%
Attacks all enemies 2 times. Each hit has a 30% chance of placing a 30% [Decrease DEF] debuff for 1 turn. Places a [Sleep] debuff for 1 turn on targets under [Decrease DEF] debuffs. Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +5% Level 5: Buff/Debuff Chance +5% Level 6: Cooldown -1 Level 7: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 30% | 30% | 50% | 1 | |
| Sleep | debuff | place | 100% | 100% | 1 | ||
| Decrease DEF | debuff | place | 100% | 100% |
Attacks 1 enemy. Has an extra 30% chance of inflicting a critical hit. Will ignore 50% of the target’s DEF. Level 2: Damage +5% Level 3: Damage +5%