Akoth the Seared is an Epic Magic Defence champion from the Demonspawn faction, a pyro golem summoned by Rian the Conjurer and earned as the second fragment reward from Normal Doom Tower Secret Rooms. He fills a scarce Epic niche: AoE HP Burn, at its deadliest when enemies crowd the field.
Core Strengths & Abilities
Scaling AoE Burns: His A2, Pyroclasm, attacks all enemies with a 20% chance of a 2-turn HP Burn that grows by 20% per living enemy — against Spider's swarm of Spiderlings that becomes a guaranteed placement, and every Spiderling turn ticks damage into the boss. The same trick torments Frost Spider and Hydra heads.
Cooldown Sabotage and Shields: His A3, Pyretic Release, attacks all enemies with a 50% chance of extending all skill cooldowns by 2 turns on Burned targets, while shielding all allies for 20% of his MAX HP — and it instantly re-activates when Rian the Conjurer revives him.
Crit Denial: His A1 carries a 70% booked chance of a 30% Decrease C.RATE debuff for 2 turns, and his passive adds a 25% booked chance of a 1-turn Fear whenever an enemy takes HP Burn damage.
Key Weaknesses
Crowd-Dependent Chances: Against lone bosses his burn chance bottoms out at 40%, and books never improve it, leaving Amius, Chimera, and Fire Knight (all 4) weak.
Akoth is a Spider specialist (a perfect 10) with excellent Ice Golem (9) and Hydra (8) credentials.
Attacks 1 enemy. Has a 50% chance of placing a 30% [Decrease C.RATE] debuff for 2 turns. Level 2: Damage +5% Level 3: Buff / Debuff Chance +5% Level 4: Damage +5% Level 5: Buff / Debuff Chance +5% Level 6: Buff / Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease C.RATE | debuff | place | 30% | 50% | 70% | 2 |
Attacks all enemies. Has a 20% chance of placing a [HP Burn] debuff for 2 turns. The chance of placing the debuff increases by 20% for each alive enemy. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Damage +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | place | 20% | 20% | 2 |
Attacks all enemies. Has a 50% chance of increasing the cooldowns of all skills by 2 turns on enemies under [HP Burn] debuffs. Also places a [Shield] buff equal to 20% of this champion’s MAX HP on all allies for 2 turns. [Instantly activates this skill when this champion is revived by Rian the Conjourer.] Level 2: Buff / Debuff Chance +5% Level 3: Shield +5% Level 4: Buff / Debuff Chance +5% Level 5: Shield +5% Level 6: Buff / Debuff Chance +10% Level 7: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| HP Burn | debuff | condition | 50% | 70% | |||
| Shield | buff | place | 100% | 100% | all allies |
Has a 10% chance of placing a [Fear] debuff on an enemy for 1 turn whenever they receive damage from a [HP Burn] debuff. Level 2: Buff / Debuff Chance +5% Level 3: Buff / Debuff Chance +5% Level 4: Buff / Debuff Chance +5%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Fear | debuff | place | 10% | 25% | 1 | ||
| HP Burn | debuff | place | 10% | 25% |