Acrizia is a Legendary Void Attack champion who arrived leading the Dwarves faction into Patch 6.0. She is one of the game's premier boss killers, converting her attacks into Enemy MAX HP damage against giant targets and widely regarded as the highest-potential Hydra damage dealer in Raid.
Core Strengths & Abilities
Enemy MAX HP Conversion: Her passive, Grandeur, makes her attacks deal damage based on the target's MAX HP whenever the enemy has more than double her own HP — devastating against bosses — while also halving all incoming AoE damage, which covers most non-Arena content.
Defence Shred and Ramping A1: Her A1 carries a 60% booked chance of a 60% Decrease DEF debuff for 2 turns, and its damage ramps 10% per use up to +100%.
Unresistible Turn Meter Steal: Her A3, Shut Down, hits twice with an 80% chance to steal 100% of the target's Turn Meter before attacking — an effect that cannot be resisted when the target has higher MAX HP — on a 3-turn booked cooldown. Her A2 adds a two-hit AoE that shields her for 5% MAX HP per critical hit.
Key Weaknesses
Arena Ordinary: Against low-HP champions her passive never triggers and she falls back on plain ATK scaling, leaving Arena (6) as her only unremarkable rating.
Acrizia scores a perfect 10 in Clan Boss, Hydra, Chimera, every dungeon, and Iron Twins, plus excels at Sand Devil — a boss-killing cornerstone for any roster.
Attacks 1 enemy. Has a 45% chance of placing a 60% [Decrease DEF] debuff for 2 turns. The damage of this skill increases by 10% every time this skill is used. Stacks up to 100% Level 2: Damage +5% Level 3: Buff/Debuff Chance +5% Level 4: Damage +10% Level 5: Buff/Debuff Chance +10%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Decrease DEF | debuff | place | 60% | 45% | 60% | 2 |
Attacks all enemies 2 times. Places a [Shield] buff on this champion for 2 turns. The value of the shield buff is equal to 5% of this Champion’s MAX HP for each critical hit. Level 2: Damage +5% Level 3: Damage +5% Level 4: Damage +10% Level 5: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | 2 | self |
Attacks 1 enemy 2 times. Has an 80% chance of stealing 100% of the target’s Turn Meter before attacking. This effect cannot be resisted if the target has a higher MAX HP than this champion. Level 2: Buff/Debuff Chance +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +10% Level 5: Cooldown -1
Decreases the damage taken from AoE attacks by 50%. If a target’s MAX HP is more than double this Champion’s MAX HP, this champion’s attacks will deal damage based on the target’s MAX HP, instead of this Champion’s ATK.