Acelin The Stalwart is a Legendary Spirit Defence champion from the Banner Lords, and the first champion to bring Faction Unity bonuses to the game. He is a master protector built around Shields, Ally Protection, and healing, whose kit scales dramatically as you add up to three same-faction allies.
Core Strengths & Abilities
Team-Wide Shielding: His A3, Behold The Banner, places a Shield equal to 30% of his HP on all allies for 2 turns plus a 50% Ally Protection buff on everyone but himself, on a 3-turn booked cooldown. With Unity bonuses it instantly re-activates whenever an ally is revived and adds Block Damage.
Damage-Reducing Passive: Allies under Shield buffs take 10% less damage, and Unity bonuses layer on crowd-control immunity while shielded, a 20% counterattack chance under Ally Protection, and 100% stronger ally Shields.
Stun and Burst: His A1 has a 75% booked chance to Stun for 1 turn and ignores 25% RES while he is shielded, while his A2, Shield Crush, converts all ally Shields into a team heal and an AoE nuke capped at 1000% of his DEF.
Key Weaknesses
Faction Dependency and Timing: His full potential demands three Banner Lords allies, and firing his A2 strips your team's Shields — mistimed, it leaves everyone exposed. Iron Twins (4) is his one weak venue.
Acelin excels almost everywhere, headlined by a perfect 10 in Clan Boss plus 9s in Arena and Amius, making him a premier universal tank.
Attacks 1 enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. Will ignore 25% of the target’s RES if this Champion is under a [Shield] buff. Level 2: Damage +10% Level 3: Buff/Damage Chance +10% Level 4: Damage +10% Level 5: Buff/Damage Chance +15%
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Stun | debuff | place | 50% | 75% | 1 | ||
| Shield | buff | ignore | one enemy |
Heals all allies by the total value of all [Shield]s on all allies. Then removes all [Shield]s from all allies and attacks all enemies. The damage dealt by this attack is equal to the total value of the [Shield]s removed [damage cannot exceed 1000% of this Champion’s DEF]. Level 2: Heal +10% Level 3: Heal +10% Level 4: Cooldown -1
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | mention | all allies | ||||
| Shield | buff | remove | all enemies | ||||
| Shield | buff | mention | self |
Places a [Shield] buff equal to 30% of this Champion’s HP on all allies for 2 turns, and a 50% [Ally Protection] buff on all allies except this Champion for 2 turns. Level 2: Shield +10% Level 3: Cooldown -1 Level 4: Cooldown -1 Banner Lords Unity 1 Faction ally: Instantly activates this skill whenever an ally is revived. Will not put the skill on cooldown. If there are multiple Champions on the team with this skill, only one will activate. 2 Faction allies: Also places a [Block Damage] buff on this Champion for 2 turns. 3: Faction allies: Buffs placed by this skill cannot be removed
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | place | 100% | 100% | all allies | ||
| Ally Protection | buff | mention | 50% | 2 | all allies | ||
| Block Damage | buff | place | 100% | 100% | 2 | self |
Allies under [Shield] buffs receive 10% less damage. If there are multiple Champions on the team with this skill, only one will activate. Banner Lords Unity 1 Faction ally: Allies under [Shield[ buffs are immune to [Stun], [Freeze], [Sleep], [Provoke], [Fear], and [Petrification] debuffs. 2 Faction allies: Allies under [Ally Protection] buffs have a 20% chance of counterattacking when hit. 3 Faction allies: The value of all ally [Shield] buffs is increased by 100%, except [Shield] buffs granted by Artifact Sets.
| Effect | Kind | Action | Value | Chance | Booked | Turns | Target |
|---|---|---|---|---|---|---|---|
| Shield | buff | condition | |||||
| Stun | debuff | immune | |||||
| Freeze | debuff | immune | |||||
| Sleep | debuff | immune | |||||
| Provoke | debuff | immune | |||||
| Fear | debuff | immune | |||||
| Petrification | debuff | immune | |||||
| Ally Protection | buff | condition | |||||
| Shield | buff | mention | |||||
| Shield | buff | condition |